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Bachelor of Design (Games) 

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Online workshop

(*) Access link will be sent to your email after registration 

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10am Sunday 05 June 2022 

 

Online demo workshop:
Games - It all starts with an idea.

10am Sunday 05 June 2022

Whether you want to do be a game designer, a creative director or a product manager, the idea is at the heart of the game. In this workshop we will explore the first steps in ideation for games that can make a positive impact on society. Be ready to take the first steps into the world of game development.

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Christian Berg  

Acting Program Manager, Bachelor of Design (Games)

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Tom Nguyen  

Lecturer

School of Communication & Design 

Your infomation will not be shared with third parties


What do game designers do? 

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Envision the overall game in terms of genre, story, aesthetics, basic rules and gameplay etc. 

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Ensure the final game product matches the original vision

  • Work with artists to visually create characters, levels, game world and game environments 

  • Collaborate with programmers to devise gameplay experience and bring the game to life 

  • Guide writers to construct narratives, storylines, dialogues and in-game texts 

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Bachelor of Design (Games) at RMIT 
First intake: October 2022 

The program helps you gain a deep and critical understanding of games in multiple formats and develop a wide range of design and technical skills to foster your creativity and working knowledge. The program will also provide you with an in-depth experience of design and production for games, including level design, gameplay balancing, game narratives, and digital project management as well as a basic knowledge of game art, game programming, and game scripting. 

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Career prospects :

  • Game designer 

  • Level designer 

  • Gameplay programmer 

  • Game writer 

  • Game producer 

  • Creative director 

  • Product manager (Games) 


Why study game design at RMIT? 

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RMIT is ranked No.1 in Australia for Animation by 2020 Animation Career Review 

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An internationally recognised qualification 

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Work-Integrated Learning (WIL) with real-world studios and clients and a dedicated internship course 

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Local and global career opportunities with RMIT’s industry network 

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State-of-the-art facilities and industry-standard software 


Program structure 

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Year 1

  • Creative Practice

  • Game Design Studio 1 (24 cp)

  • Game Design Studio 2 (24 cp)

  • Principles of Play 1

  • Principles of Play 2

  • Creative Practice 2

Year  2

  • Game Design Studio 3 (24 cp)

  • Game Specialisation 1

  • Game Design Studio 4 (24 cp)

  • Game Specialisation 2

  • Game Cultures

  • General elective

Year 3

  • Game Specialisation 3

  • Game Studies

  • General elective*

  • Game Design Studio 5 (24 cp)

  • Play Futures

  • Game Design Studio 6 OR Games Internship (24 cp)

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Our facilities