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Bachelor of Design (Games) 

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Online workshop

(*) Access link will be sent to your email after registration 


10am Sunday 05 June 2022 

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Online demo workshop:
Games - It all starts with an idea.

10am Sunday 05 June 2022

Whether you want to do be a game designer, a creative director or a product manager, the idea is at the heart of the game. In this workshop we will explore the first steps in ideation for games that can make a positive impact on society. Be ready to take the first steps into the world of game development.


Christian Berg  

Acting Program Manager, Bachelor of Design (Games)


Tom Nguyen  


School of Communication & Design 

Your infomation will not be shared with third parties

What do game designers do? 

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Envision the overall game in terms of genre, story, aesthetics, basic rules and gameplay etc. 

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Ensure the final game product matches the original vision

  • Work with artists to visually create characters, levels, game world and game environments 

  • Collaborate with programmers to devise gameplay experience and bring the game to life 

  • Guide writers to construct narratives, storylines, dialogues and in-game texts 

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Bachelor of Design (Games) at RMIT 
First intake: October 2022 

The program helps you gain a deep and critical understanding of games in multiple formats and develop a wide range of design and technical skills to foster your creativity and working knowledge. The program will also provide you with an in-depth experience of design and production for games, including level design, gameplay balancing, game narratives, and digital project management as well as a basic knowledge of game art, game programming, and game scripting. 


Career prospects :

  • Game designer 

  • Level designer 

  • Gameplay programmer 

  • Game writer 

  • Game producer 

  • Creative director 

  • Product manager (Games) 

Why study game design at RMIT? 

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RMIT is ranked No.1 in Australia for Animation by 2020 Animation Career Review 

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An internationally recognised qualification 

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Work-Integrated Learning (WIL) with real-world studios and clients and a dedicated internship course 

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Local and global career opportunities with RMIT’s industry network 

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State-of-the-art facilities and industry-standard software 

Program structure 


Year 1

  • Creative Practice

  • Game Design Studio 1 (24 cp)

  • Game Design Studio 2 (24 cp)

  • Principles of Play 1

  • Principles of Play 2

  • Creative Practice 2

Year  2

  • Game Design Studio 3 (24 cp)

  • Game Specialisation 1

  • Game Design Studio 4 (24 cp)

  • Game Specialisation 2

  • Game Cultures

  • General elective

Year 3

  • Game Specialisation 3

  • Game Studies

  • General elective*

  • Game Design Studio 5 (24 cp)

  • Play Futures

  • Game Design Studio 6 OR Games Internship (24 cp)


Our facilities 

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